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Dx11 setup
Dx11 setup





cannot confirm these gains for sse but at least it works for me without glitches.ġ. win M and fo4 tested - significant framerate raises in some areas. Win 10 AMD RX 6900 XT 16GB, drivers are current AMD 21.6.1, ENB. My positive list for dxvk 1.8.1 with enb so far without issues (to be added please post the respective info):ġ.win 10 AMD RX 570 4GB and current amd drivers 20.12.1 enb 0.448 and enb 0.452 full screen modeĢ. Thanks for help and suggestions to make this beta work better and supporting the creator of dxvk! Use this link if you have questions to the parameters in the nf: Vulkan just handles the draw call problems (sudden stutter/ fps drops) in demanding areas with very high draw calls (15000+) more efficient depending on the support of gpu drivers, game engine an hardware.īe aware with enblocal.ini and nf settings! some tiny change or misspelling may lead to instant cash! test every single change! especially amd suffers from suboptimal deferred rendering driver support. if you want that buy a better gpu or wait for bethesda, nvidia and amd to optimize interfaces and game engine multithreaded dx11 rendering (which will probably never happen for an older game). Please do not expect general fps boost for all hardware. it fullfills all my needs for image optimization with low performance impact and a good compatibility. I can not give you support on this anymore because i dropped enb and i use reshade. Someone added a guide in his response how to use enb and reshade together with dxvk. *** please watch known dxvk issues first***

dx11 setup

This is a nexusmods guide, the dxvk author is doitsujin. Official latest DXVK Wrapper you can download here (on ) to do tests on your own My 6600m 5600 laptop config with current amd and dxvk drivers works ( no enb but reshade) with fo4 and skyrim se.

dx11 setup

Thank you for all your comments and testing!







Dx11 setup